GAME DEVELOPER · UNITY & C#

Cameron
Kramer

I'm a game developer with experience across game design, software development, UI/UX, level and environmental design, optimization, and development in Unity.

Unity Unreal C#

View My Work
CURSEBREAKERS01 / GAME IN PROGRESS A 3D environment of Cursebreakers
PORTFOLIO 2026

01 — SELECTED WORK

Featured Project

02 — CAREER

Professional Experience

AAC+

2024 — 2026

Game Developer

  • Developed and implemented software and gameplay systems in Unity/C#, with a focus on game design, optimization, and developer tools.
  • Contributed to environmental design, lighting, sound design, and UI/UX to improve the application's presentation and user experience.
  • Led UI/UX development efforts by coordinating a UI/UX designer, establishing priorities, reviewing progress, communicating project decisions, and aligning design direction with product goals.

Sports Media

2023

Game Design Intern

  • Supported sports media production and the delivery of audience-facing content.
  • Designed tutorials, character movement, puzzles, and mini-games for a financial game.

i3m

2023

Unity 3D Developer Intern

  • Contributed to team projects and developed practical production skills.
  • Developed Unity prototypes including a bullet-hell game, multiplayer hack-and-slash game, and smart light controller.
  • Playtested and debugged i3m's flagship game, VerCities.

Mission Bit

2022

Lead Instructor

  • Taught students basics in C# to create coroutines, user keyboard/VR input, audio clip manipulation, NavMesh pathfinding, and more in the Unity game engine for VR.
  • Designed detailed curriculum plans, homework, and demonstrative C# code for students.

03 — MORE BUILDS

Other Projects

04 — TOOLKIT

Skills & Tools

UnityC#Gameplay SystemsNetcodeTechnical DesignUI / UXLevel DesignOptimizationDeveloper ToolsAudio & Lighting

05 — A LITTLE ABOUT ME

Making Games

I’m Cameron, thanks for checking out my portfolio! Here's a little more about myself.

I was born and raised in California, and grew up playing videogames from a young age. Much of the early games I played were Nintendo classics, such as Pokemon Crystal, Super Mario World, and Animal Crossing. As I got older I played games like Minecraft, 7 Days to Die, and Modnation Racers. All games that allow users to create things. In combination with hobbies such as drawing and arts & crafts I realized that my passion lied in the intersection between games and creation. As soon as I realized that, I started working on my own games.

I have a soft spot for fantasy, horror, and sci-fi genres. I also especially the multiplayer and MMO field. Also, despite loving games with creative outlets for their users, my favorite game of all time is Portal 2!